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Integrated Silliness

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Devlog

  • Final 1.0 Build
    November 13, 2023 by InsidiouslyPink
    The First Launch of the game. Key points: Pull for characters, collect characters, grind for more characters. The standard Gacha experience. Plans for the future: Impliment a way to use the collected... Continue reading
  • Beta Build
    November 09, 2023 by InsidiouslyPink
    This is the debug build for rapid testing. This allows the players to access all the mechanics without being restricted to any gameplay limitations that would normally impose the player. Data pulling... Continue reading
  • Prototyping Journal Entry
    September 25, 2023 by InsidiouslyPink
    Feedback from the design concept helped pin down how the UI should move between the aspects of the system. Multiple suggections say I should put a bit more emphasis on gameplay to at least keep player... Continue reading
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Updated 19 days ago