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Devlog
Final 1.0 Build
November 13, 2023
by
InsidiouslyPink
The First Launch of the game. Key points: Pull for characters, collect characters, grind for more characters. The standard Gacha experience. Plans for the future: Impliment a way to use the collected...
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Beta Build
November 09, 2023
by
InsidiouslyPink
This is the debug build for rapid testing. This allows the players to access all the mechanics without being restricted to any gameplay limitations that would normally impose the player. Data pulling...
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Prototyping Journal Entry
September 25, 2023
by
InsidiouslyPink
Feedback from the design concept helped pin down how the UI should move between the aspects of the system. Multiple suggections say I should put a bit more emphasis on gameplay to at least keep player...
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